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Squeezeback

  • 1.  Squeezeback

    Posted 07-24-2013 18:17
    What's the easiest way to do a squeezeback on a Carbonite? I'm used to building effects in Grass Valley or Sony.


  • 2.  RE: Squeezeback

    Ross Staff
    Posted 07-24-2013 18:49
    Hi Kent, thats quite straight forward. To do it you use an effects dissolve between memories. So simply put the DVE in the first position and save a memory, then set the second position and save to another memory. Ideally you should set the 'Store' recall Attribute to 'EffDiss' and determine a 'Rate', then set the 'Recall' attribute to 'Memory' so that EffDiss only applies to the chosen memory location.

    Once set simply recall the first position memory and when you recall the second the DVE will move at the rate set to the second position. If you are using DashBoard you can set the memory attributes via the live assist UI very simply but you need V7.2 Software to do that (downloadable from the site). The Memory Attribute controls are incredibly powerful and take a little time to get used to, but learning them is very worthwhile.

    If you wish you can then setup a custom control macro to recall the memories from a button on a custom control bank.

    Nigel

    #Carbonite


  • 3.  RE: Squeezeback

    Posted 04-10-2021 11:11
    Thanks, Nigel!
    Follow up question. I've been trying to set this effect up on the program bus. So that the program source (likely a camera) shifts over as the DVE key (a graphic) transitions in. Is it possible to do this on the program bus? Perhaps by using the DVE as a downstream key? Or would I need to use another ME or miniME to accomplish this?

    Thanks again!

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    Jessi Crino
    Production Director
    NORTH.CHURCH
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  • 4.  RE: Squeezeback

    Ross Staff
    Posted 04-11-2021 07:13
    Hi Jessi,

    The effect you want is very easy to create, it requires that you put the background into a DVE on say Key 1, then assign a second DVE to a Key above it i.e. Key 2.

    Now you need two memories, 1 with the DVE in Key 1 on air and full screen and Key 2 off (if you set your memory attributes correctly you can either recall them with a preset source or recall to preview and assign a source at the time). Now create another mem with the DVE in key 1 repositioned where you want it and bring on the second DVE in key 2 -  positioned appropriately. if you set the 2nd mem attributes to recall with EFF DISS (effects dissolve) then when the memory is recalled the DVEs will smoothly move to their new positions at a time determined by the Eff Diff Rate.


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    Nigel Spratling
    Ross Video
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  • 5.  RE: Squeezeback

    Posted 04-21-2021 12:24
    Hi Nigel 

    I also have a question about that. I did it. I am able to go from one to another manually on the switcher by recalling each effect with «eff dis» but, I'm wondering how you can configure that in an overdrive template. To run from an effect to another and to be able to select the crosspoint from both effects. 

    Thanks

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    Stephanie Marin
    Multiplatform Producer
    Bell Media
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  • 6.  RE: Squeezeback

    Ross Staff
    Posted 04-21-2021 13:21
    Hi Stephanie,

    When creating an effect for an OverDrive template you would need custom control macros that recall those memories. The CC macros can then be included in the template.

    You should check out the Overdrive community pages, I am sure our Overdrive colleagues will be happy to assist you.

    Nigel



     ​​​​

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    Nigel Spratling
    Ross Video
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  • 7.  RE: Squeezeback

    Ross Staff
    Posted 04-21-2021 20:01
    Stephanie,
    What you would do is create a template with the first memory. Then create a relative custom control that calls up the second memory. To make sure the sources do not change from what is coded, before you save the memory go to the store attributes for each ME and turn off key xpt on each keyer. 

    If you'd like, you can send me team viewer information and we can set up a call and I can walk you through it.

    Louis
    Product Prime, Switchers.

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  • 8.  RE: Squeezeback

    Posted 04-22-2021 15:19
    Thanks everyone, finally i did it with a sequence and a relative custom for the Auto Trans. 
    It works just fine for my needs. 


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    Stephanie Marin
    Multiplatform Producer
    Bell Media
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