Awhile ago I setup a Cube Object to change its face color based on a datalinq value. The problem is I can not find, or figure out how I did it.
Inside my material I have several layers all with Gradient textures. When I change my datalinq value, it hides or turns on the correct . There is no script in the scene, there is no script in the scene director, there is no visual logic and there is no datalinq attached to the object. Can anyone help me remember how I did this?
Hey Jeff, the only thing I can think of is by assigning columns in the data input tab. But you also say you do it via datalinq but without a datalinq attached?
Did you figured this out? It sounds like just the solution to a challenge I'm facing. Dynamically turning layers on and off would be helpful.
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