Greetings,I'm working on a set of scenes all containing RenderViews as portions of the certain in and out transitions as triggered by transition logic.For single scenes everything works fine. If I take next in the sequencer, and the next item is a scene that contains the RenderView, there will be a glitch on the scene playing out.
It looks like the preview render is moving the position of the RenderView playhead to generate the preview then the on air scene takes back control but not before glitching on air.Is there any way to do this with RenderViews? Perhaps scripting some dynamic material creation? Or is the best thing to do, just to recreate the elements and animations in the RenderViews in each scene? (Feasible but very tedious.)Regards,Ryan K.
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