Profile

Brian Ford

Ross Staff

Contact Details

Please note: Your Alias/Informal Name will be publicly displayed in our communities.  If none is chosen, your First Name will be displayed.

My Content

1 to 20 of 50+ total
Posted By Brian F Oct 13, 2021 4:27 PM
Found In Egroup: Graphics
\ view thread
Add a pause to the first or second frame of the scene director. Instead of setting the video to be "autostart and freerunning", just drag the video material onto a track on the scene director, and that will cause the video to respect the "pause" on the scene director. When you play the scene through ...
Posted By Brian F Oct 13, 2021 12:43 PM
Found In Egroup: Connectivity
\ view thread
Yes that would be it. You do need a monitor attached; or one of those dongles that emulates a monitor's EDID. ------------------------------ Brian Ford Ross Video ------------------------------
Posted By Brian F Oct 13, 2021 11:50 AM
Found In Egroup: Graphics
\ view thread
There are a lot more important factors to performance than GPU selection. Output framebuffer card can make a big difference. Best performance can be achieved with Matrox as we can do all the RGB to YUV colorspace conversion on the GPU and send the matrox board YCbCr data rather than RGBA data; so the ...
Posted By Brian F Oct 13, 2021 11:38 AM
Found In Egroup: Connectivity
\ view thread
Is this XPression Designer edition? What type of hardware / gpu are you running this on? Do you get any notifications when starting XPression about failing to initialize the GPU or rendering system? Check in the Edit->Preferences->Hardware menu and make sure it is showing your Nvidia gpu correctly selected. ...
Posted By Brian F Sep 14, 2021 8:34 PM
Found In Egroup: Graphics
\ view thread
Hi Nick, Contact Tech Support and ask for version 10.0 Build 5276. This should have a fix for the newline issue in it. We don't normally recommend this, but in this case you could probably even run the new datalinq version with your existing 9.5 studio build if for some reason you cant upgrade XPression ...
Posted By Brian F Sep 14, 2021 9:33 AM
Found In Egroup: Graphics
\ view thread
Hi Nick, To me, this looks like there is a bug in the newline parsing. From what I can see it is only working when a row in the text file does not contain any comma delimiters. This should be solving we could fix quite quickly. Which specific version of datalinq are you running? ------------------------------ ...
Posted By Brian F Sep 13, 2021 9:34 AM
Found In Egroup: Graphics
\ view thread
Hi Gerard, I cant see any reason why you would need to get the layer first. The xpMaterial.GetShader() should work fine (and it did work fine in my testing when I was writing the above script). If you want to attach or send me a scene without it that doesn't work right I could look further into it. ...
Posted By Brian F Sep 13, 2021 9:23 AM
Found In Egroup: Graphics
\ view thread
I looked at the PNG files from that site and they are saved as 8bits per pixel. Version 10 and below of XPression require 32 bits per pixel (8bit Red, 8bit Green, 8bit blue, 8bit Alpha). To be honest I've never encountered an 8 bit per pixel PNG before, so these seem pretty rare. However, upcoming ...
Posted By Brian F Sep 13, 2021 9:17 AM
Found In Egroup: Graphics
\ view thread
A script like this in the OnPrepare method of a scene should work. Note this script assumes all file extensions are 4 characters including the ".". This script really should be improved to better handle other cases (like if someone used a filename with a .jpeg extenion (5 characters). dim mat as xpMaterial ...
Posted By Brian F Sep 8, 2021 3:46 PM
Found In Egroup: Graphics
\ view thread
To add color to primitives (quads, etc), you need to create a material, in the material manager right click and choose New->Material. To add color to a font, you can click the "Edit Material" button in the Scene Fonts tab of the Object Inspector. ------------------------------ Brian Ford Ross Video ...
Posted By Brian F Sep 8, 2021 3:06 PM
Found In Egroup: Graphics
\ view thread
Can you run the XPression log collector and upload the logs from within the log collector? I could take a look. ------------------------------ Brian Ford Ross Video ------------------------------
Posted By Brian F Sep 2, 2021 8:11 PM
Found In Egroup: Graphics
\ view thread
If you are putting the scene copy online using .SetOnline, then that does not automatically start playing any scenedirectors, so it may not matter whether you set it back to default or not. Usually when a scene is played from the sequencer, it automatically starts the default scenedirector playing so ...
Posted By Brian F Sep 2, 2021 4:35 PM
Found In Egroup: Graphics
\ view thread
Hi Jonas, It does look like there is a shortcoming in the video shader not updating its frame position when triggered through a GetRenderedFrame call. However I think I have found a workaround that might work for you. Try doing something like the below. My trick is to change the preview scenedirector ...
Posted By Brian F Sep 2, 2021 1:26 PM
Found In Egroup: Graphics
\ view thread
It sounds like what you have done is correct. Which version are you running? We'll have to give it a try here and see what is happening. ------------------------------ Brian Ford Ross Video ------------------------------
Posted By Brian F Sep 2, 2021 9:21 AM
Found In Egroup: Graphics
\ view thread
You can pass -1 to the position argument of the GetRenderedFrame so that it will not adjust the default scene director. If you want the preview scene director to be adjusted you will need to do that manually. Using the xpScene object you can call GetPreviewSceneDirector to get a handle to whichever scene ...
Posted By Brian F Aug 31, 2021 1:56 PM
Found In Egroup: Graphics
\ view thread
You'll have to go into the keyboard mapping menu and see what action is assigned to hotkey 10. I'm guessing here, but maybe it is a script that plays a particular scene director in a scene and it may be looking for a scenedirector by name that might not exist in your new scene.. You'll need to give us ...
Posted By Brian F Aug 30, 2021 12:58 PM
Found In Egroup: Graphics
\ view thread
The microsoft ADODB JET driver should be able to read .CSV files also, which would allow sorting. Try putting the CSV file into a folder and setting it in the connection string like this (d:\CSV in my example): Provider=Microsoft.Jet.OLEDB.4.0;Data Source=d:\csv;Extended Properties="text;HDR=Yes;FMT=Delimited"; ...
Posted By Brian F Aug 27, 2021 11:31 AM
Found In Egroup: Graphics
\ view thread
A desktop preview could help but you would need to send a rosstalk command "UPNEXT" command to tell it to generate the preview. Once that preview gets initiated it would begin the process of downloading the image. You could send the UPNEXT without even having a desktop preview, and the local preview ...
Posted By Brian F Aug 27, 2021 11:08 AM
Found In Egroup: Graphics
\ view thread
Are you using this inside an OnRender script, or is this in OnOnline or elsewhere? It is not an expensive call (assuming you're not running this in OnRender every field). The shader should already avoid doing anything if the filename is already the same as it was previously, also all texture files get ...
Posted By Brian F Aug 27, 2021 11:05 AM
Found In Egroup: Graphics
\ view thread
There is no way in scripting to check if it has been downloaded, but it should immediately start downloading when the scene is either previewed or "cued". I'm guessing maybe you are using some sort of timed group to advance through the items so they dont ever get previewed or cued in advance? ---- ...